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MATH / If a, b, and c are consecutive integers, find the area of the shaded region in the square below: [asy] size(1.75inch); pair A, B, C, D, W, X, Y, Z; A = (0,0); B = (7,0); C = (7,7);…

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problem

If aa, bb, and cc are consecutive integers, find the area of the shaded region in the square below: [asy] size(1.75inch); pair A, B, C, D, W, X, Y, Z; A = (0,0); B = (7,0); C = (7,7); D = (0,7); W = (3,0); X = (7,3); Y = (4,7); Z = (0,4); draw(A--B--C--D--cycle); draw(W--X--Y--Z--cycle); fill(A--W--Z--cycle, gray); fill(B--X--W--cycle, gray); fill(C--Y--X--cycle, gray); fill(D--Z--Y--cycle, gray); label("aa", A--W); label("bb", W--B); label("aa", B--X); label("bb", X--C); label("aa", C--Y); label("bb", Y--D); label("aa", D--Z); label("bb", Z--A); label("cc", W--X, NW); label("cc", X--Y, SW); label("cc", Y--Z, SE); label("cc", Z--W, NE); [/asy]
Plain-text mathematical notation (without MathML)
If a, b, and c are consecutive integers, find the area of the shaded region in the square below: [asy]
size(1.75inch);
pair A, B, C, D, W, X, Y, Z;
A = (0,0); B = (7,0); C = (7,7); D = (0,7);
W = (3,0); X = (7,3); Y = (4,7); Z = (0,4);
draw(A--B--C--D--cycle); draw(W--X--Y--Z--cycle);
fill(A--W--Z--cycle, gray); fill(B--X--W--cycle, gray); fill(C--Y--X--cycle, gray); fill(D--Z--Y--cycle, gray);
label("a", A--W); label("b", W--B); label("a", B--X); label("b", X--C);
label("a", C--Y); label("b", Y--D); label("a", D--Z); label("b", Z--A);
label("c", W--X, NW); label("c", X--Y, SW); label("c", Y--Z, SE); label("c", Z--W, NE);
[/asy]
Original LaTeX notation
If $a$, $b$, and $c$ are consecutive integers, find the area of the shaded region in the square below: [asy]
size(1.75inch);
pair A, B, C, D, W, X, Y, Z;
A = (0,0); B = (7,0); C = (7,7); D = (0,7);
W = (3,0); X = (7,3); Y = (4,7); Z = (0,4);
draw(A--B--C--D--cycle); draw(W--X--Y--Z--cycle);
fill(A--W--Z--cycle, gray); fill(B--X--W--cycle, gray); fill(C--Y--X--cycle, gray); fill(D--Z--Y--cycle, gray);
label("$a$", A--W); label("$b$", W--B); label("$a$", B--X); label("$b$", X--C);
label("$a$", C--Y); label("$b$", Y--D); label("$a$", D--Z); label("$b$", Z--A);
label("$c$", W--X, NW); label("$c$", X--Y, SW); label("$c$", Y--Z, SE); label("$c$", Z--W, NE);
[/asy]

level

Level 3

type

Geometry

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Official source

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